The system / 03

3D asset pipelines

Manufacturing and visualization assets rarely arrive ready for a browser. We prepare a repeatable route from source models and materials to organized, efficient assets for an interactive experience.

Our approach

Production detail. Prepared for the web.

01

Audit what exists

Review geometry, scale, naming, material coverage and source ownership before production begins.

02

Prepare for real-time use

Refine geometry, textures and material structure around the views and devices the experience needs to support.

03

Make updates repeatable

Define naming and validation conventions so new finishes, models and collections can follow an understood process.

What we consider

Details that support
the whole experience.

The right scope depends on your product, existing systems and customer journey. A configuration study brings these requirements into a shared, practical plan.

  • Source model and material audits
  • Geometry and texture optimization
  • Material libraries
  • Asset naming and validation
  • Level-of-detail planning
  • Repeatable product intake
Explore our process

Part of a connected system

The other pieces.

Sunlit stone architecture opening onto the sea

A more immersive tomorrow

Build the next
configurator state.

Let’s create a more meaningful way to explore, personalize and experience your products.

Discuss a project