
The system / 03
3D asset pipelines
Manufacturing and visualization assets rarely arrive ready for a browser. We prepare a repeatable route from source models and materials to organized, efficient assets for an interactive experience.
Our approach
Production detail. Prepared for the web.
Audit what exists
Review geometry, scale, naming, material coverage and source ownership before production begins.
Prepare for real-time use
Refine geometry, textures and material structure around the views and devices the experience needs to support.
Make updates repeatable
Define naming and validation conventions so new finishes, models and collections can follow an understood process.
What we consider
Details that support
the whole experience.
The right scope depends on your product, existing systems and customer journey. A configuration study brings these requirements into a shared, practical plan.
- Source model and material audits
- Geometry and texture optimization
- Material libraries
- Asset naming and validation
- Level-of-detail planning
- Repeatable product intake
Part of a connected system
The other pieces.

A more immersive tomorrow
Build the next
configurator state.
Let’s create a more meaningful way to explore, personalize and experience your products.
Discuss a project